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πŸ“…2023-06-22 21:17:07 -0700
β²οΈπŸ”2023-06-22 21:21:09 -0700 | ✍️the-field-testers | 🏷️[rust] [webassembly] [ruby] [partitioned array] [port] 
(πŸͺŸ)

πŸ–₯️...⌨️

  1. Read the webassembly + rust + game development book and get a game development environment going
  2. Consider creating a database system in the rust implementation of ruby called emerald, to compile the database to a binary and use alongside the rust game

Recall that on top of all of this, you can use wasmtime, but I get the feeling that the first 2 sentences are the best combination, albeit there are a couple things that can be done

 

  • Buy the official rust programming book and study rust further from that, albeit the rust + webassembly + game development book doesn't seem to have a pre-req of knowing rust
  • Figure out how to bridge the gap between ruby database and rust implementations

 

In the end, port the partitioned array to rust, however tough that may be; use AI.




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